Slice

‘Such a perspective radically underplays the importance of the vertical accumulation and composition of ground. For, increasingly, the terrestrial material beneath the feet of our fast-urbanising species is anything but ‘natural’ geology: it is the vertically accumulated phenomenon of manufactured ground. The making of such artificial ground is a neglected feature of the mass shift of humankind to urban living; it is also a key by-product of the industrialisation of construction, mining, war and agriculture.’

  - Vertical, The City from Satellites to Bunkers (Stephen Graham, 2016)

To take a slice of something is the cut through a surface or skin and expose a new perception of space, time and internal structure.

When initially working with the brief of ‘slice’, it led to exploration of post-war modernism and Ivan Ctchelglov complaint with Le Cobusiers idealised plans of conceptualised cities, which were sliced apart by separating each function into different sectors. Cobusiers’ ideal city was abstractly inspired by the arrangement and functions of the human body. His designs worked like a living organism of organised parts that would work together as a whole. By shifting the angle of architectural sites, I have been able to scratch away at the layers of situated knowledge; being the surface and its micro-organisms, and the use-value of this cultivated material. I decided to experiment with motion of slicing, which led me to the contamination of bacterial information and exposure when slicing through material.

Bacteria

3D images